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The UbD Framework

UbD Assignment Parameters

Goal: Your goal is to help students learn to write a Haiku to express ideas, images, or emotion.

 

Role: You are an instructional technologist tasked with developing a program to reach that goal.

 

Audience: 2nd or 3rd grade students

 

Task: Develop an implementation plan for your target audience to reach your identified goal. Complete the template applying UbD standards to the information provided in this scenario. 

Understanding by Design Framework

UbD model map.PNG

Founders

The UbD Framework is based upon the book, Understanding by Design written by Grant Wiggins and Jay McTighe in 1998. 

Essential Questions

Defining Characteristics

  1. Open-ended; without final answer
     

  2. Sparks discussion and intellectually engaging 
     

  3. Requires higher-order thinking (analysis, inference, evaluation, prediction)
     

  4. Indicates transferable ideas that are not discipline specific
     

  5. Domino effect for further inquiry
     

  6. Responses must be justifiable and supportable
     

  7. Timeless in that it is not bound by age, education level, or expertise

My Take

 

In the articles we've read regarding the Understanding by Design model, it's defined as a backwards design model and the assumption is, that that is a main differentiating quality between UbD and the other models (ADDIE and Dick & Carey) that we have learned so far in the course. But the D&C model also feels like a backwards design model to me, in particular because the very first phase is to Identify Instructional Goals. In this stage, the designer asks what learning should the target audience take away from this lesson or course. In essence that is what the first step of the UbD model, Identify Desired Results, also asks. Building the course based upon expected end results is the basis for the backwards design qualification.

 

In the same way that UbD strives to ensure that curriculum, content, and assessment align with outcomes and expected skill acquisitions, I see those same overarching themes in D&C and in many respects also in ADDIE.

 

As far as application uses, I like having awareness of all of these models and being able to choose whichever one I feel may best meet my instructional design needs. On a unit-by-unit or lesson-by-lesson approach I see the value in UbD over the other models. I also love the Essential Question tactic and this attempt to bring in thematic learning that weaves throughout a variety of topics and subjects to deepen students' life skills and build deep as well as wide knowledge frameworks.

Sources:

Ascd.org. 2020. What Makes A Question Essential?. [online] Available at: <http://www.ascd.org/publications/books/109004/chapters/What-Makes-a-Question-Essential%A2.aspx> [Accessed 8 August 2020].

Bowen, Ryan S., (2017). Understanding by Design. Vanderbilt University Center for Teaching. Retrieved [8/8/2020] from https://cft.vanderbilt.edu/understanding-by-design/.

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